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3D ART: Anatomy Studies

 

HAND STUDY

- This is a study of my own hand (very convenient)

- Basic mesh modeled in Maya

- Refined shapes, sculpted details and applied vertex color in Zbrush

 

hand_lg01

hand_lg02

hand_ma

Basic mesh modeled in Maya, with a focus on good edge loop placement

 

 

 

 

BODY STUDY

- Basic mesh modeled in Maya

- Refined shapes, sculpted details in Zbrush

 

urgal sculpt

urgal wireframe

 

 

 

 

LEG STUDIES

Timed life-drawing exercises using pastels and charcoal

 

legs

foot

 

 

 

 

BIPEDAL WALK EXERCISE

- Modeled, rigged and animated in Maya

 

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See more at:

THE RIGGING FOR INVERSE KINEMATCS TUTORIAL

 

 

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