3D ART: Anatomy Studies
HAND STUDY
- This is a study of my own hand (very convenient)
- Basic mesh modeled in Maya
- Refined shapes, sculpted details and applied vertex color in Zbrush
Basic mesh modeled in Maya, with a focus on good edge loop placement
BODY STUDY
- Basic mesh modeled in Maya
- Refined shapes, sculpted details in Zbrush
LEG STUDIES
Timed life-drawing exercises using pastels and charcoal
BIPEDAL WALK EXERCISE
- Modeled, rigged and animated in Maya
(Hover curser over image to activate play buttons)
See more at:
THE RIGGING FOR INVERSE KINEMATCS TUTORIAL