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3D ART: Environments

 

DENTISHA'S LAB for Attack Of The S. Mutans! (Immersive Museum Exhibit) 2010

- Textured using Maya and Adobe Photoshop

dentisha_01

 

dentisha_0

 

detail_01

 

detail_02

 

dentrometer_01

 

dentrometer_02

 

Sample Texture

 

FANTASY ASTEROIDS for a Proposed Internet Game

- Original Designs

- Modeled revisions, lit and rendered using 3DS Max

- Textured using Adobe Photoshop

 

STATION 1

station_01

 

 

 

STATION 2

station_02

 

 

 

STATION 3

station_03

 

 

 

station_04

 

 

MINE ENVIRONMENTS for Wild, Wild West, 1999

- Original Design

- Modeled, lit and rendered using 3DS Max

- Textured using Adobe Photoshop and 3DS Max

www_01

 

www_02

 

 

 

ENVIRONMENT PROP for Halo 4, 2011

- Hi-Lo Poly Sample (1000 Polygons)

- Modeled and Textured using Maya, XNormals and Adobe Photoshop

 

Halo Prop

 

 

 

Halo Prop Maps

 

 

 

And now, something old , but fun...

 

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Wild Thornberrys Animal Adventure 2000
Modeled and Textured Characters and Environments,
Lit and Rendered
using 3D Studio Max and Adobe Photoshop

 

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